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# SYNOPSIS

EventEmitter2 is an implementation of the EventEmitter module found in Node.js. In addition to having a better benchmark performance than EventEmitter and being browser-compatible, it also extends the interface of EventEmitter with additional non-breaking features.

# DESCRIPTION

### FEATURES
 - Namespaces/Wildcards.
 - Times To Listen (TTL), extends the `once` concept with `many`.
 - Browser environment compatibility.
 - Demonstrates good performance in benchmarks

```
EventEmitterHeatUp x 3,728,965 ops/sec \302\2610.68% (60 runs sampled)
EventEmitter x 2,822,904 ops/sec \302\2610.74% (63 runs sampled)
EventEmitter2 x 7,251,227 ops/sec \302\2610.55% (58 runs sampled)
EventEmitter2 (wild) x 3,220,268 ops/sec \302\2610.44% (65 runs sampled)
Fastest is EventEmitter2
```

### Differences (Non-breaking, compatible with existing EventEmitter)

 - The EventEmitter2 constructor takes an optional configuration object.
 
```javascript
    var EventEmitter2 = require('eventemitter2').EventEmitter2;
    var server = new EventEmitter2({

      //
      // set this to `true` to use wildcards. It defaults to `false`.
      //
      wildcard: true,

      //
      // the delimiter used to segment namespaces, defaults to `.`.
      //
      delimiter: '::', 
      
      //
      // set this to `true` if you want to emit the newListener event. The default value is `true`.
      //
      newListener: false, 

      //
      // the maximum amount of listeners that can be assigned to an event, default 10.
      //
      maxListeners: 20,
      
      //
      // show event name in memory leak message when more than maximum amount of listeners is assigned, default false
      //
      verboseMemoryLeak: false
    });
```

 - Getting the actual event that fired.

```javascript
    server.on('foo.*', function(value1, value2) {
      console.log(this.event, value1, value2);
    });
```

 - Fire an event N times and then remove it, an extension of the `once` concept.

```javascript
    server.many('foo', 4, function() {
      console.log('hello');
    });
```

 - Pass in a namespaced event as an array rather than a delimited string.

```javascript
    server.many(['foo', 'bar', 'bazz'], function() {
      console.log('hello');
    });
```

# Installing

`npm install --save eventemitter2`.

# API

When an `EventEmitter` instance experiences an error, the typical action is
to emit an `error` event. Error events are treated as a special case.
If there is no listener for it, then the default action is to print a stack
trace and exit the program.

All EventEmitters emit the event `newListener` when new listeners are
added. EventEmitters also emit the event `removeListener` when listeners are
removed, and `removeListenerAny` when listeners added through `onAny` are
removed.


**Namespaces** with **Wildcards**
To use namespaces/wildcards, pass the `wildcard` option into the EventEmitter 
constructor. When namespaces/wildcards are enabled, events can either be 
strings (`foo.bar`) separated by a delimiter or arrays (`['foo', 'bar']`). The 
delimiter is also configurable as a constructor option.

An event name passed to any event emitter method can contain a wild card (the 
`*` character). If the event name is a string, a wildcard may appear as `foo.*`. 
If the event name is an array, the wildcard may appear as `['foo', '*']`.

If either of the above described events were passed to the `on` method, 
subsequent emits such as the following would be observed...

```javascript
   emitter.emit('foo.bazz');
   emitter.emit(['foo', 'bar']);
```

# Multi-level Wildcards
A double wildcard (the string `**`) matches any number of levels (zero or more) of events. So if for example `'foo.**'` is passed to the `on` method, the following events would be observed:

````javascript
    emitter.emit('foo');
    emitter.emit('foo.bar');
    emitter.emit('foo.bar.baz');
````

On the other hand, if the single-wildcard event name was passed to the on method, the callback would only observe the second of these events.


### emitter.addListener(event, listener)
### emitter.on(event, listener)

Adds a listener to the end of the listeners array for the specified event.

```javascript
    server.on('data', function(value1, value2, value3, ...) {
      console.log('The event was raised!');
    });
```

```javascript
    server.on('data', function(value) {
      console.log('The event was raised!');
    });
```

### emitter.onAny(listener)

Adds a listener that will be fired when any event is emitted. The event name is passed as the first argument to the callback.

```javascript
    server.onAny(function(event, value) {
      console.log('All events trigger this.');
    });
```

### emitter.offAny(listener)

Removes the listener that will be fired when any event is emitted.

```javascript
    server.offAny(function(value) {
      console.log('The event was raised!');
    });
```

#### emitter.once(event, listener)

Adds a **one time** listener for the event. The listener is invoked 
only the first time the event is fired, after which it is removed.

```javascript
    server.once('get', function (value) {
      console.log('Ah, we have our first value!');
    });
```

### emitter.many(event, timesToListen, listener)

Adds a listener that will execute **n times** for the event before being
removed. The listener is invoked only the first **n times** the event is 
fired, after which it is removed.

```javascript
    server.many('get', 4, function (value) {
      console.log('This event will be listened to exactly four times.');
    });
```


### emitter.removeListener(event, listener)
### emitter.off(event, listener)

Remove a listener from the listener array for the specified event. 
**Caution**: Calling this method changes the array indices in the listener array behind the listener.

```javascript
    var callback = function(value) {
      console.log('someone connected!');
    };
    server.on('get', callback);
    // ...
    server.removeListener('get', callback);
```


### emitter.removeAllListeners([event])

Removes all listeners, or those of the specified event.


### emitter.setMaxListeners(n)

By default EventEmitters will print a warning if more than 10 listeners 
are added to it. This is a useful default which helps finding memory leaks. 
Obviously not all Emitters should be limited to 10. This function allows 
that to be increased. Set to zero for unlimited.


### emitter.listeners(event)

Returns an array of listeners for the specified event. This array can be 
manipulated, e.g. to remove listeners.

```javascript
    server.on('get', function(value) {
      console.log('someone connected!');
    });
    console.log(server.listeners('get')); // [ [Function] ]
```

### emitter.listenersAny()

Returns an array of listeners that are listening for any event that is 
specified. This array can be manipulated, e.g. to remove listeners.

```javascript
    server.onAny(function(value) {
      console.log('someone connected!');
    });
    console.log(server.listenersAny()[0]); // [ [Function] ]
```

### emitter.emit(event, [arg1], [arg2], [...])

Execute each of the listeners that may be listening for the specified event 
name in order with the list of arguments.

### emitter.emitAsync(event, [arg1], [arg2], [...])

Return the results of the listeners via [Promise.all](https://developer.mozilla.org/ja/docs/Web/JavaScript/Reference/Global_Objects/Promise/all).
Only this method doesn't work [IE](http://caniuse.com/#search=promise).

```javascript
    emitter.on('get',function(i) {
      return new Promise(function(resolve){
        setTimeout(function(){
          resolve(i+3);
        },50);
      });
    });
    emitter.on('get',function(i) {
      return new Promise(function(resolve){
        resolve(i+2)
      });
    });
    emitter.on('get',function(i) {
      return Promise.resolve(i+1);
    });
    emitter.on('get',function(i) {
      return i+0;
    });
    emitter.on('get',function(i) {
      // noop
    });
    
    emitter.emitAsync('get',0)
    .then(function(results){
      console.log(results); // [3,2,1,0,undefined]
    });
```
